A little about me.
- Location: Rotterdam, NL
- Languages: Dutch · English
- Degree: BSc
Hi, I'm Mariska! A designer with a development background. I enjoy figuring out how things work, why they don't, and how to make them better.
I've always enjoyed making things. When I was younger, I wrote and illustrated my own stories, then turned them into little books using A4 paper and string. Not the most sophisticated binding technique, but it did the job.
The books didn't last, but my love for stories did. Whether it's a film, a game, a theatre production or an actual book, I love discovering the worlds other people create. And I never seem to get tired of finding somewhere new to get lost in.
What the data shows about Nieuwenhuizen, M.
- Probability of leaving a bookshop empty-handed
- Low.
- Verdict on the current season
- No.
- Reason for walking into this room
- Already forgotten.
- Words to MMMBop remembered
- Ba duba dop
The journey so far.
I'm the sole UX/UI designer on Actify, working closely with a multidisciplinary team. My work ranges from shaping new features and improving existing experiences to handing designs over to developers and working through the details during implementation.
See the Actify work- Beeckestijn Business School
I wanted to explore the strategic side of customer experience further, so I completed a post-HBO programme at Beeckestijn Business School and earned the CCEP certification.
Reference number 20647633 An idea that started with a name during my minor became a game I developed with a friend in four weeks.
Play it on itch.io(opens in a new tab)- Rotterdam University of Applied Sciences
My bachelor's degree combined research, design and development across digital and physical products. I graduated cum laude, with a 10 for my thesis.
My graduation internship gave me the opportunity to take ownership of a project from start to finish, make my own decisions and bring together everything I'd learned during my studies. A rewarding way to finish my degree, especially with a 10 for my thesis.
Read the MoZ Monitor case study- Rotterdam University of Applied Sciences
Together with a team of 17 students, I worked as a game designer on Seasons of Rocco, developed in just 14 weeks. This was my introduction to game design as a discipline.
See it on Steam(opens in a new tab) At Twize, I worked on UX/UI designs for client projects and presented my work directly to stakeholders. I also gained hands-on experience with front-end development and learned what it's like to work in a small digital agency.
twize.nl(opens in a new tab)I loved working in the theatre, as it's one of my favourite places to be. Walking around with a tray full of glasses I could drop at any moment? Not so much.
A bookshop job alongside my bachelor's, and a welcome break from studying.